In an article published by TheGamer, the notion that video games featuring celebrity actors may come off as low-quality or lacking in substance is explored. It is suggested that the inclusion of well-known actors in a game can sometimes do more harm than good, as it may give the impression that the game is trying to compensate for other shortcomings.
The article highlights examples of games that have featured celebrity actors in the past, such as “Beyond: Two Souls” starring Ellen Page and Willem Dafoe, and “Death Stranding” with Norman Reedus. Despite the star power behind these games, they have received mixed reviews from critics and players alike, with some criticizing them for relying too heavily on their celebrity cast to attract attention.
The author argues that while having celebrity actors may initially generate buzz and interest in a game, it ultimately does not guarantee its success or quality. In fact, it can often have the opposite effect, leading players to question the depth of the gameplay and storytelling.
The article concludes by suggesting that developers should focus on creating engaging and innovative gameplay experiences rather than relying on celebrity endorsements to sell their games. By prioritizing strong gameplay mechanics and storytelling, developers can create memorable gaming experiences that stand the test of time.
Overall, the article posits that the inclusion of celebrity actors in video games may not always be the best approach, as it can give off the impression of a “low rent” production. Instead, developers should focus on creating high-quality games that are able to stand on their own merits without relying on star power.
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